Early Access Update #25 – Animals Pt.1

Early Access Update - August 13, 2016

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Friday evening/Saturday morning, depending on where you are in the world. It can only mean one thing! It’s update time. Something a little different this week, I’d like your feedback on something so there’s a straw poll link at the end. We’ll cover that when we get there, just a heads up not to skip the end! 🙂

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Early Access Update #24 – Animal Are Coming!

Early Access Update - August 5, 2016

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Update time friends. I trust you have your tea? Only a few things to go at this week, so I shan’t keep you long. Haven’t had as much time as I’d have liked this week, but hey ho. Let’s get to it.

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Early Access Update #23 – v0.2c, The one with the potatoes

Early Access Update - July 30, 2016

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Happy Friday friends. It’s actually 1:30am here, so technically Saturday. I really need to work on my update schedule … Anyway, let’s get to it.

In the last update I showed a bunch of stuff with both animals and plants. There was more work than expected, so this update focused on the plants and crafting update, and all animal updates will come next-time.

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Early Access Update #22 – Back in the swing of things

Early Access Update - July 23, 2016

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You know what time it is. Grab your tea, or a cold drink if you’re in the UK (It’s bloody hot here for once), and park your buns. It’s update time. The icon/item system has been so long in the making that I’d forgotten what it feels like to just be able to add stuff! … Continue reading Early Access Update #22 – Back in the swing of things

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