Happy Friday friends. It’s actually 1:30am here, so technically Saturday. I really need to work on my update schedule … Anyway, let’s get to it.
In the last update I showed a bunch of stuff with both animals and plants. There was more work than expected, so this update focused on the plants and crafting update, and all animal updates will come next-time.
In the last update I discussed a common problem with crafting and showed a mockup solution. Well, that mockup has now been coded and made its way into the game. The normal crafting menu now shows all items, but shows a prompt on those that require a crafting bin.
Here’s a quick gif showing this:
It’s much clearer, and should solve the issue. 🙂
To the bulk of the update, potatoes. Potatoes are in the game meaning we now have two crops! There’s a couple of stages to planting and growing potatoes, so here’s an overview of what they can do.
To start with you need a seed potato. This is a potato that has shoots coming off of it and is ready to plant. If you ever had a bag of potatoes in your cupboard for too long and find a potato with growths (eyes), plant that sucker!
I want seed potatoes to be somewhat uncommon. While gathered the same way as wheat seeds, they’re randomly dropped when digging dirt, they have a much lower spawn rate. Wheat is ~1 in 5, and seed potatoes are 1 in 100. If you have the gatherer skill unlocked that drops to 1 in 80.
Here’s what seed potatoes look like:
Planting and harvesting is just like wheat. Select the icon in your toolbar and right click above dirt to plant. The potatoes have three stages; seedlings, partially grown, fully grown, dead. If you hover over your plants, you’ll see their hydration bar. They need watering while in their middle stage otherwise they die.
Here’s all the 4 stages:
When fully grown, just left click and hold to harvest just like wheat!
Now that you’ve grown your lovely potatoes, there’s just one stage left before you can eat them. They need cooking. Simply drag your potatoes over a fire to cook baked potatoes:
*Apologies for the low quality! :(*
That’s potatoes! It’s been great putting another crop into the game, and carrots are next on my hitlist. Here’s a gif of the entire process to finish!
To end this update here’s a full changelog for v0.2 that just hit the beta channel:
- Fixed an issue with crafting where you could craft empty items
- Fixed issue where cursor didn’t change when digging stone
- Stopped mouse wheel scrolling through hotbar when crafting
- Updated crafting to make it clearer which items require a crafting
- Added potatoes*
- Fixed issue where the last inventory slot wasn’t working. There’s still an issue here. Samphi doesn’t know what to do when you run out of inventory space. I’m working on it!
*Here’s a breakdown of what what’s been added regarding potatoes:
- Added seed potatoes that are a 1/100 drop from digging dirt
- They can be planted and grown like wheat
- When harvested they give potatoes
- When used on a fire potatoes are cooked into baked potatoes
In the next update I’ll be turning my attention to the animals that I showed last update. There’s also a fairly large issue with inventory space that needs addressing. More on that next week!
Enjoy your weekend amigos, and once again, thanks for reading. Ciao! 🙂
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